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3059 is a roguelike first written in 2005 by Jeremy Vight of phr00t's software that is billed as a free, fully featured roguelike RPG game. It was created using MSVC++ and the Allegro library.〔http://people.umass.edu/jvight/3059/index.html〕 ==description== The game takes place on the surface of Esperanza on a world that is divided by 50,000 by 50,000 areas. Each area contains either wilderness populated by aliens or towns populated by humans. Each area is run by a faction that have attitudes that can be hostile neutral or friendly. Attitudes toward the player are improved by using peace crystals or completing quests while attitudes are made hostile by stealing, hurting or killing people or aliens in an area. In hostile areas, activities like shopping, chatting or bartering are restricted. Players have the ability to alter terrain through mining, logging, and even building roads and structures that can contain traps, teleporters and healing pads. In addition there are underground areas connected through tunnels and caves that can be found throughout the planet Esperanza One can also travel to orbiting asteroids using a teleportation device that can be found through bartering or stealing. On the asteroids the player fights an alien to receive important objects like peace crystals which can be used to increase friendly attitudes in otherwise hostile areas.〔http://people.umass.edu/jvight/3059/features.html〕 The world's map of 50,000 x 50,000 areas wraps itself around simulating a round world. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「3059 (game)」の詳細全文を読む スポンサード リンク
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